GM: The room is suddenly filled with light. You see 5 skeletons.
GM: … skeletons.
The successful candidate will have a minimum of five years experience in a similar role, own their own transport, be related to someone I know and like, be proficient in Excel and kangaroo wrangling, have gold-plated nipples, and be willing to work full hours at minimum wage.
personabull said: The beginning of that module is so mean to level 1 5e characters omg. Our DM cut out a bunch of enemies and we still suffered a causality!
yea there are SO many fights without anything but a short rest its overwhelming
rikarak said: u need to tell me more about this
oh man it was gr8, so our party is me, a human ex-sailor wild sorcerer; a half-elf druid from the desert; a young noblewoman fighter trying to procure her own fief after being disinherited; a moon elf warlock who is a priest of the great old one; and Literally Alex Louis Armstrong.
from here on there are spoilers for the Horde of the Dragon Queen module
so we get to greenest and find its being attacked by, among other things, a dargon. Armstrong charges in and we all follow, since we clearly were not even thinking about stealthing in we immediately get spotted by robed fellows coming out of a house with a bunch of gold and junk. they attack
we do REALLY well, armstrong starts grappeling and beating up three of them, the fighter cuts one in half, i wiff on all but like one of my ray of frosts, the warlock stabs one to death and the druid hits stuff with her shalelighghah
coming out of that high we go further into the town and notice a bunch of kobalds attacking some peasents. armstrong charges in and we follow.
now the thing about kobalds is that they get advantage when they are near other kobalds. there are about 8 of them, armstrong gets a few in headlocks and takes one down, the druid uses her last spell slot to heal one us schucks who got hurt. im wiffing most of my cantrips and the warlock doesnt do much better. armstrong goes down. the druid goes down. i run in and use thunderwave to kill 3 of them then immediately go down. the fighter and warlock clean up the rest of the kobalds.
it was horrible! it also kind of scared us from leaving the castle to go help some trapped peasants in a temple. we did a lot better in later encounters but holy hell that was frightening! the druid was only one failed save from dying!
the origons of Ouija boards are funny if you think about it like they’re part of an another country (China)’s ancient history that was practiced until one emporer decided “You know what this is probably a bad idea” and banned the practice.
then centuries later an old buisnessman comes along and is like “I’m going to take this and market it as a toy to children.”
Which is the exact plot of Yu-Gi-Oh
aaah first session of hoard of the dragon queen
we almost died on the second fight haha
you guys should read ‘kill 6 billion demons’
i love comics like this